﻿namespace sat1baf1
{
    partial class WeaponInventoryForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.Windows.Forms.TreeNode treeNode44 = new System.Windows.Forms.TreeNode("Blunt Melee");
            System.Windows.Forms.TreeNode treeNode45 = new System.Windows.Forms.TreeNode("Exotic Blunt Melee");
            System.Windows.Forms.TreeNode treeNode46 = new System.Windows.Forms.TreeNode("Edged Melee");
            System.Windows.Forms.TreeNode treeNode47 = new System.Windows.Forms.TreeNode("Exotic Edged");
            System.Windows.Forms.TreeNode treeNode48 = new System.Windows.Forms.TreeNode("Hurled (Thrown)");
            System.Windows.Forms.TreeNode treeNode49 = new System.Windows.Forms.TreeNode("Exotic Hurled");
            System.Windows.Forms.TreeNode treeNode50 = new System.Windows.Forms.TreeNode("Service Pistols");
            System.Windows.Forms.TreeNode treeNode51 = new System.Windows.Forms.TreeNode("Backup Pistols");
            System.Windows.Forms.TreeNode treeNode52 = new System.Windows.Forms.TreeNode("Holdout Pistols");
            System.Windows.Forms.TreeNode treeNode53 = new System.Windows.Forms.TreeNode("Semi-automatic Pistols", new System.Windows.Forms.TreeNode[] {
            treeNode50,
            treeNode51,
            treeNode52});
            System.Windows.Forms.TreeNode treeNode54 = new System.Windows.Forms.TreeNode("Hunting Revolvers");
            System.Windows.Forms.TreeNode treeNode55 = new System.Windows.Forms.TreeNode("Service Revolvers");
            System.Windows.Forms.TreeNode treeNode56 = new System.Windows.Forms.TreeNode("Backup Revolvers");
            System.Windows.Forms.TreeNode treeNode57 = new System.Windows.Forms.TreeNode("Revolvers", new System.Windows.Forms.TreeNode[] {
            treeNode54,
            treeNode55,
            treeNode56});
            System.Windows.Forms.TreeNode treeNode58 = new System.Windows.Forms.TreeNode("Handguns", new System.Windows.Forms.TreeNode[] {
            treeNode53,
            treeNode57});
            System.Windows.Forms.TreeNode treeNode59 = new System.Windows.Forms.TreeNode("Light Submachine Guns");
            System.Windows.Forms.TreeNode treeNode60 = new System.Windows.Forms.TreeNode("Heavy Submachine Guns");
            System.Windows.Forms.TreeNode treeNode61 = new System.Windows.Forms.TreeNode("Submachine Guns", new System.Windows.Forms.TreeNode[] {
            treeNode59,
            treeNode60});
            System.Windows.Forms.TreeNode treeNode62 = new System.Windows.Forms.TreeNode("Bolt-action");
            System.Windows.Forms.TreeNode treeNode63 = new System.Windows.Forms.TreeNode("Semi-automatic");
            System.Windows.Forms.TreeNode treeNode64 = new System.Windows.Forms.TreeNode("Assault Rifles");
            System.Windows.Forms.TreeNode treeNode65 = new System.Windows.Forms.TreeNode("Squad Automatic Weapons");
            System.Windows.Forms.TreeNode treeNode66 = new System.Windows.Forms.TreeNode("Rifles", new System.Windows.Forms.TreeNode[] {
            treeNode62,
            treeNode63,
            treeNode64,
            treeNode65});
            System.Windows.Forms.TreeNode treeNode67 = new System.Windows.Forms.TreeNode("Break-action");
            System.Windows.Forms.TreeNode treeNode68 = new System.Windows.Forms.TreeNode("Pump-action");
            System.Windows.Forms.TreeNode treeNode69 = new System.Windows.Forms.TreeNode("Semi-automatic");
            System.Windows.Forms.TreeNode treeNode70 = new System.Windows.Forms.TreeNode("Full-auto");
            System.Windows.Forms.TreeNode treeNode71 = new System.Windows.Forms.TreeNode("Shotguns", new System.Windows.Forms.TreeNode[] {
            treeNode67,
            treeNode68,
            treeNode69,
            treeNode70});
            System.Windows.Forms.TreeNode treeNode72 = new System.Windows.Forms.TreeNode("General Purpose Machine Guns");
            System.Windows.Forms.TreeNode treeNode73 = new System.Windows.Forms.TreeNode("Heavy Machine Guns");
            System.Windows.Forms.TreeNode treeNode74 = new System.Windows.Forms.TreeNode("Flamethrowers");
            System.Windows.Forms.TreeNode treeNode75 = new System.Windows.Forms.TreeNode("Rocket Launchers");
            System.Windows.Forms.TreeNode treeNode76 = new System.Windows.Forms.TreeNode("Tactical", new System.Windows.Forms.TreeNode[] {
            treeNode72,
            treeNode73,
            treeNode74,
            treeNode75});
            System.Windows.Forms.TreeNode treeNode77 = new System.Windows.Forms.TreeNode("Automatic Grenade Launchers");
            System.Windows.Forms.TreeNode treeNode78 = new System.Windows.Forms.TreeNode("Stand-alone Grenade Launchers");
            System.Windows.Forms.TreeNode treeNode79 = new System.Windows.Forms.TreeNode("Underbarrel Grenade Launchers");
            System.Windows.Forms.TreeNode treeNode80 = new System.Windows.Forms.TreeNode("Mortars");
            System.Windows.Forms.TreeNode treeNode81 = new System.Windows.Forms.TreeNode("Indirect Weapons", new System.Windows.Forms.TreeNode[] {
            treeNode77,
            treeNode78,
            treeNode79,
            treeNode80});
            System.Windows.Forms.TreeNode treeNode82 = new System.Windows.Forms.TreeNode("Missile Launchers");
            System.Windows.Forms.TreeNode treeNode83 = new System.Windows.Forms.TreeNode("Guided", new System.Windows.Forms.TreeNode[] {
            treeNode82});
            System.Windows.Forms.TreeNode treeNode84 = new System.Windows.Forms.TreeNode("Explosives");
            System.Windows.Forms.TreeNode treeNode85 = new System.Windows.Forms.TreeNode("Vehicle Weapons");
            System.Windows.Forms.TreeNode treeNode86 = new System.Windows.Forms.TreeNode("Armoury", new System.Windows.Forms.TreeNode[] {
            treeNode44,
            treeNode45,
            treeNode46,
            treeNode47,
            treeNode48,
            treeNode49,
            treeNode58,
            treeNode61,
            treeNode66,
            treeNode71,
            treeNode76,
            treeNode81,
            treeNode83,
            treeNode84,
            treeNode85});
            this.label1 = new System.Windows.Forms.Label();
            this.btnViewTable = new System.Windows.Forms.Button();
            this.btnAddWpn = new System.Windows.Forms.Button();
            this.btnUpdate = new System.Windows.Forms.Button();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.radioOnlySelAvail = new System.Windows.Forms.RadioButton();
            this.radioAllAvail = new System.Windows.Forms.RadioButton();
            this.rtTitle = new System.Windows.Forms.RichTextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.textCaliber = new System.Windows.Forms.TextBox();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.label17 = new System.Windows.Forms.Label();
            this.comboType = new System.Windows.Forms.ComboBox();
            this.labelRoundsType = new System.Windows.Forms.Label();
            this.labelNumMags = new System.Windows.Forms.Label();
            this.textAmmo = new System.Windows.Forms.TextBox();
            this.label5 = new System.Windows.Forms.Label();
            this.textDamage = new System.Windows.Forms.TextBox();
            this.label4 = new System.Windows.Forms.Label();
            this.groupBox3 = new System.Windows.Forms.GroupBox();
            this.numAddOns = new System.Windows.Forms.NumericUpDown();
            this.numGearCaliber = new System.Windows.Forms.NumericUpDown();
            this.label7 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.groupBox4 = new System.Windows.Forms.GroupBox();
            this.label20 = new System.Windows.Forms.Label();
            this.label19 = new System.Windows.Forms.Label();
            this.textComplexityMod = new System.Windows.Forms.TextBox();
            this.label18 = new System.Windows.Forms.Label();
            this.textThreatRange = new System.Windows.Forms.TextBox();
            this.textComplexityDC = new System.Windows.Forms.TextBox();
            this.label9 = new System.Windows.Forms.Label();
            this.textErrorRange = new System.Windows.Forms.TextBox();
            this.label8 = new System.Windows.Forms.Label();
            this.groupBox5 = new System.Windows.Forms.GroupBox();
            this.textStreetVal = new System.Windows.Forms.TextBox();
            this.label10 = new System.Windows.Forms.Label();
            this.checkMilChanOnly = new System.Windows.Forms.CheckBox();
            this.groupBox6 = new System.Windows.Forms.GroupBox();
            this.textRangeMax = new System.Windows.Forms.TextBox();
            this.label16 = new System.Windows.Forms.Label();
            this.label15 = new System.Windows.Forms.Label();
            this.textYear = new System.Windows.Forms.TextBox();
            this.label14 = new System.Windows.Forms.Label();
            this.textWeight = new System.Windows.Forms.TextBox();
            this.textRange = new System.Windows.Forms.TextBox();
            this.numRecoil = new System.Windows.Forms.NumericUpDown();
            this.label13 = new System.Windows.Forms.Label();
            this.label12 = new System.Windows.Forms.Label();
            this.label11 = new System.Windows.Forms.Label();
            this.picWeapon = new System.Windows.Forms.PictureBox();
            this.groupBox7 = new System.Windows.Forms.GroupBox();
            this.textWpnSize = new System.Windows.Forms.TextBox();
            this.btnWpnSize = new System.Windows.Forms.Button();
            this.groupBox8 = new System.Windows.Forms.GroupBox();
            this.textWpnQual = new System.Windows.Forms.TextBox();
            this.btnWpnQual = new System.Windows.Forms.Button();
            this.groupBox9 = new System.Windows.Forms.GroupBox();
            this.btnNewImage = new System.Windows.Forms.Button();
            this.btnDelete = new System.Windows.Forms.Button();
            this.treeWpns = new sat1baf1.WeaponTree();
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.groupBox3.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numAddOns)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numGearCaliber)).BeginInit();
            this.groupBox4.SuspendLayout();
            this.groupBox5.SuspendLayout();
            this.groupBox6.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numRecoil)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.picWeapon)).BeginInit();
            this.groupBox7.SuspendLayout();
            this.groupBox8.SuspendLayout();
            this.groupBox9.SuspendLayout();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(13, 13);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(141, 13);
            this.label1.TabIndex = 100;
            this.label1.Text = "Available Weapon Inventory";
            // 
            // btnViewTable
            // 
            this.btnViewTable.Location = new System.Drawing.Point(299, 506);
            this.btnViewTable.Name = "btnViewTable";
            this.btnViewTable.Size = new System.Drawing.Size(108, 23);
            this.btnViewTable.TabIndex = 2;
            this.btnViewTable.TabStop = false;
            this.btnViewTable.Text = "Table View...";
            this.btnViewTable.UseVisualStyleBackColor = true;
            // 
            // btnAddWpn
            // 
            this.btnAddWpn.Location = new System.Drawing.Point(12, 506);
            this.btnAddWpn.Name = "btnAddWpn";
            this.btnAddWpn.Size = new System.Drawing.Size(126, 23);
            this.btnAddWpn.TabIndex = 3;
            this.btnAddWpn.TabStop = false;
            this.btnAddWpn.Text = "Add New Weapon";
            this.btnAddWpn.UseVisualStyleBackColor = true;
            this.btnAddWpn.Click += new System.EventHandler(this.btnAddWpn_Click);
            // 
            // btnUpdate
            // 
            this.btnUpdate.Location = new System.Drawing.Point(144, 506);
            this.btnUpdate.Name = "btnUpdate";
            this.btnUpdate.Size = new System.Drawing.Size(75, 23);
            this.btnUpdate.TabIndex = 8;
            this.btnUpdate.Text = "Update Current";
            this.btnUpdate.UseVisualStyleBackColor = true;
            this.btnUpdate.Click += new System.EventHandler(this.btnUpdate_Click);
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.radioOnlySelAvail);
            this.groupBox1.Controls.Add(this.radioAllAvail);
            this.groupBox1.Location = new System.Drawing.Point(12, 436);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(211, 47);
            this.groupBox1.TabIndex = 5;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "Agency Weapon Inventory";
            // 
            // radioOnlySelAvail
            // 
            this.radioOnlySelAvail.AutoSize = true;
            this.radioOnlySelAvail.Location = new System.Drawing.Point(99, 20);
            this.radioOnlySelAvail.Name = "radioOnlySelAvail";
            this.radioOnlySelAvail.Size = new System.Drawing.Size(89, 17);
            this.radioOnlySelAvail.TabIndex = 1;
            this.radioOnlySelAvail.Text = "Only selected";
            this.radioOnlySelAvail.UseVisualStyleBackColor = true;
            // 
            // radioAllAvail
            // 
            this.radioAllAvail.AutoSize = true;
            this.radioAllAvail.Checked = true;
            this.radioAllAvail.Location = new System.Drawing.Point(7, 20);
            this.radioAllAvail.Name = "radioAllAvail";
            this.radioAllAvail.Size = new System.Drawing.Size(81, 17);
            this.radioAllAvail.TabIndex = 0;
            this.radioAllAvail.TabStop = true;
            this.radioAllAvail.Text = "All available";
            this.radioAllAvail.UseVisualStyleBackColor = true;
            // 
            // rtTitle
            // 
            this.rtTitle.BackColor = System.Drawing.SystemColors.Control;
            this.rtTitle.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.rtTitle.Font = new System.Drawing.Font("Agency FB", 18F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.rtTitle.ForeColor = System.Drawing.SystemColors.ControlText;
            this.rtTitle.Location = new System.Drawing.Point(240, 18);
            this.rtTitle.Multiline = false;
            this.rtTitle.Name = "rtTitle";
            this.rtTitle.RightToLeft = System.Windows.Forms.RightToLeft.No;
            this.rtTitle.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.None;
            this.rtTitle.Size = new System.Drawing.Size(339, 31);
            this.rtTitle.TabIndex = 0;
            this.rtTitle.Text = "";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(13, 490);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(390, 13);
            this.label2.TabIndex = 7;
            this.label2.Text = "To add a new weapon click \'Add New Weapon\' and when finished click \'Update\'";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(6, 17);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(39, 13);
            this.label3.TabIndex = 8;
            this.label3.Text = "Caliber";
            // 
            // textCaliber
            // 
            this.textCaliber.Location = new System.Drawing.Point(9, 33);
            this.textCaliber.Name = "textCaliber";
            this.textCaliber.Size = new System.Drawing.Size(106, 20);
            this.textCaliber.TabIndex = 0;
            // 
            // groupBox2
            // 
            this.groupBox2.Controls.Add(this.label17);
            this.groupBox2.Controls.Add(this.comboType);
            this.groupBox2.Controls.Add(this.labelRoundsType);
            this.groupBox2.Controls.Add(this.labelNumMags);
            this.groupBox2.Controls.Add(this.textAmmo);
            this.groupBox2.Controls.Add(this.label5);
            this.groupBox2.Controls.Add(this.textDamage);
            this.groupBox2.Controls.Add(this.label4);
            this.groupBox2.Controls.Add(this.textCaliber);
            this.groupBox2.Controls.Add(this.label3);
            this.groupBox2.Location = new System.Drawing.Point(240, 51);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(252, 106);
            this.groupBox2.TabIndex = 1;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "Ammunition Information";
            // 
            // label17
            // 
            this.label17.AutoSize = true;
            this.label17.Location = new System.Drawing.Point(9, 61);
            this.label17.Name = "label17";
            this.label17.Size = new System.Drawing.Size(68, 13);
            this.label17.TabIndex = 17;
            this.label17.Text = "Classification";
            // 
            // comboType
            // 
            this.comboType.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.comboType.FormattingEnabled = true;
            this.comboType.Items.AddRange(new object[] {
            "Assault Rifle",
            "Auto Grenade Launcher",
            "Automatic Shotgun",
            "Backup Pistol",
            "Backup Revolver",
            "Blunt Melee",
            "Bolt-action Rifle",
            "Breach-action Shotgun",
            "Edged Melee",
            "Exotic Blunt",
            "Exotic Edged",
            "Exotic Hurled",
            "Explosives",
            "Flamethrower",
            "General Machinegun",
            "Heavy Machinegun",
            "Heavy Submachine Gun",
            "Holdout Pistol",
            "Hunting Revolver",
            "Hurled",
            "Light Submachine Gun",
            "Missile Launcher",
            "Mortar",
            "Pump Shotgun",
            "Rocket Launcher",
            "SAW Machine Gun",
            "Semi-auto Rifle",
            "Semi-auto Shotgun",
            "Service Pistol",
            "Service Revolver",
            "Stand-alone Grenade Launcher",
            "Underbarrel Grenade Launcher",
            "Vehicle Weapon"});
            this.comboType.Location = new System.Drawing.Point(9, 78);
            this.comboType.Name = "comboType";
            this.comboType.Size = new System.Drawing.Size(132, 21);
            this.comboType.Sorted = true;
            this.comboType.TabIndex = 16;
            // 
            // labelRoundsType
            // 
            this.labelRoundsType.Location = new System.Drawing.Point(147, 86);
            this.labelRoundsType.Name = "labelRoundsType";
            this.labelRoundsType.Size = new System.Drawing.Size(102, 13);
            this.labelRoundsType.TabIndex = 15;
            // 
            // labelNumMags
            // 
            this.labelNumMags.Location = new System.Drawing.Point(149, 72);
            this.labelNumMags.Name = "labelNumMags";
            this.labelNumMags.Size = new System.Drawing.Size(97, 13);
            this.labelNumMags.TabIndex = 14;
            // 
            // textAmmo
            // 
            this.textAmmo.Location = new System.Drawing.Point(180, 31);
            this.textAmmo.Multiline = true;
            this.textAmmo.Name = "textAmmo";
            this.textAmmo.Size = new System.Drawing.Size(51, 36);
            this.textAmmo.TabIndex = 2;
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(177, 16);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(36, 13);
            this.label5.TabIndex = 12;
            this.label5.Text = "Ammo";
            // 
            // textDamage
            // 
            this.textDamage.Location = new System.Drawing.Point(125, 32);
            this.textDamage.Name = "textDamage";
            this.textDamage.Size = new System.Drawing.Size(45, 20);
            this.textDamage.TabIndex = 1;
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(123, 16);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(47, 13);
            this.label4.TabIndex = 10;
            this.label4.Text = "Damage";
            // 
            // groupBox3
            // 
            this.groupBox3.Controls.Add(this.numAddOns);
            this.groupBox3.Controls.Add(this.numGearCaliber);
            this.groupBox3.Controls.Add(this.label7);
            this.groupBox3.Controls.Add(this.label6);
            this.groupBox3.Location = new System.Drawing.Point(498, 51);
            this.groupBox3.Name = "groupBox3";
            this.groupBox3.Size = new System.Drawing.Size(82, 106);
            this.groupBox3.TabIndex = 2;
            this.groupBox3.TabStop = false;
            this.groupBox3.Text = "Gear Pick";
            // 
            // numAddOns
            // 
            this.numAddOns.Location = new System.Drawing.Point(10, 78);
            this.numAddOns.Name = "numAddOns";
            this.numAddOns.Size = new System.Drawing.Size(44, 20);
            this.numAddOns.TabIndex = 1;
            // 
            // numGearCaliber
            // 
            this.numGearCaliber.Location = new System.Drawing.Point(9, 32);
            this.numGearCaliber.Name = "numGearCaliber";
            this.numGearCaliber.Size = new System.Drawing.Size(44, 20);
            this.numGearCaliber.TabIndex = 0;
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(7, 61);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(48, 13);
            this.label7.TabIndex = 1;
            this.label7.Text = "Add-Ons";
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(6, 17);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(65, 13);
            this.label6.TabIndex = 0;
            this.label6.Text = "Gear Caliber";
            // 
            // groupBox4
            // 
            this.groupBox4.Controls.Add(this.label20);
            this.groupBox4.Controls.Add(this.label19);
            this.groupBox4.Controls.Add(this.textComplexityMod);
            this.groupBox4.Controls.Add(this.label18);
            this.groupBox4.Controls.Add(this.textThreatRange);
            this.groupBox4.Controls.Add(this.textComplexityDC);
            this.groupBox4.Controls.Add(this.label9);
            this.groupBox4.Controls.Add(this.textErrorRange);
            this.groupBox4.Controls.Add(this.label8);
            this.groupBox4.Location = new System.Drawing.Point(240, 164);
            this.groupBox4.Name = "groupBox4";
            this.groupBox4.Size = new System.Drawing.Size(252, 69);
            this.groupBox4.TabIndex = 3;
            this.groupBox4.TabStop = false;
            this.groupBox4.Text = "Combat Roll Information";
            // 
            // label20
            // 
            this.label20.AutoSize = true;
            this.label20.Location = new System.Drawing.Point(197, 26);
            this.label20.Name = "label20";
            this.label20.Size = new System.Drawing.Size(28, 13);
            this.label20.TabIndex = 7;
            this.label20.Text = "Mod";
            // 
            // label19
            // 
            this.label19.AutoSize = true;
            this.label19.Location = new System.Drawing.Point(152, 26);
            this.label19.Name = "label19";
            this.label19.Size = new System.Drawing.Size(22, 13);
            this.label19.TabIndex = 6;
            this.label19.Text = "DC";
            // 
            // textComplexityMod
            // 
            this.textComplexityMod.Location = new System.Drawing.Point(193, 42);
            this.textComplexityMod.Name = "textComplexityMod";
            this.textComplexityMod.Size = new System.Drawing.Size(38, 20);
            this.textComplexityMod.TabIndex = 5;
            // 
            // label18
            // 
            this.label18.AutoSize = true;
            this.label18.Location = new System.Drawing.Point(76, 25);
            this.label18.Name = "label18";
            this.label18.Size = new System.Drawing.Size(38, 13);
            this.label18.TabIndex = 4;
            this.label18.Text = "Threat";
            // 
            // textThreatRange
            // 
            this.textThreatRange.Location = new System.Drawing.Point(76, 42);
            this.textThreatRange.Name = "textThreatRange";
            this.textThreatRange.Size = new System.Drawing.Size(48, 20);
            this.textThreatRange.TabIndex = 3;
            // 
            // textComplexityDC
            // 
            this.textComplexityDC.Location = new System.Drawing.Point(145, 42);
            this.textComplexityDC.Name = "textComplexityDC";
            this.textComplexityDC.Size = new System.Drawing.Size(38, 20);
            this.textComplexityDC.TabIndex = 1;
            // 
            // label9
            // 
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(163, 11);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(57, 13);
            this.label9.TabIndex = 2;
            this.label9.Text = "Complexity";
            // 
            // textErrorRange
            // 
            this.textErrorRange.Location = new System.Drawing.Point(9, 42);
            this.textErrorRange.Name = "textErrorRange";
            this.textErrorRange.Size = new System.Drawing.Size(48, 20);
            this.textErrorRange.TabIndex = 0;
            // 
            // label8
            // 
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(9, 25);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(29, 13);
            this.label8.TabIndex = 0;
            this.label8.Text = "Error";
            // 
            // groupBox5
            // 
            this.groupBox5.Controls.Add(this.textStreetVal);
            this.groupBox5.Controls.Add(this.label10);
            this.groupBox5.Controls.Add(this.checkMilChanOnly);
            this.groupBox5.Location = new System.Drawing.Point(498, 164);
            this.groupBox5.Name = "groupBox5";
            this.groupBox5.Size = new System.Drawing.Size(82, 69);
            this.groupBox5.TabIndex = 4;
            this.groupBox5.TabStop = false;
            this.groupBox5.Text = "Street Value";
            // 
            // textStreetVal
            // 
            this.textStreetVal.Location = new System.Drawing.Point(9, 16);
            this.textStreetVal.Name = "textStreetVal";
            this.textStreetVal.Size = new System.Drawing.Size(67, 20);
            this.textStreetVal.TabIndex = 0;
            // 
            // label10
            // 
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(4, 53);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(72, 13);
            this.label10.TabIndex = 14;
            this.label10.Text = "channels only";
            // 
            // checkMilChanOnly
            // 
            this.checkMilChanOnly.AutoSize = true;
            this.checkMilChanOnly.Location = new System.Drawing.Point(10, 39);
            this.checkMilChanOnly.Name = "checkMilChanOnly";
            this.checkMilChanOnly.Size = new System.Drawing.Size(58, 17);
            this.checkMilChanOnly.TabIndex = 14;
            this.checkMilChanOnly.TabStop = false;
            this.checkMilChanOnly.Text = "Military";
            this.checkMilChanOnly.UseVisualStyleBackColor = true;
            // 
            // groupBox6
            // 
            this.groupBox6.Controls.Add(this.textRangeMax);
            this.groupBox6.Controls.Add(this.label16);
            this.groupBox6.Controls.Add(this.label15);
            this.groupBox6.Controls.Add(this.textYear);
            this.groupBox6.Controls.Add(this.label14);
            this.groupBox6.Controls.Add(this.textWeight);
            this.groupBox6.Controls.Add(this.textRange);
            this.groupBox6.Controls.Add(this.numRecoil);
            this.groupBox6.Controls.Add(this.label13);
            this.groupBox6.Controls.Add(this.label12);
            this.groupBox6.Controls.Add(this.label11);
            this.groupBox6.Location = new System.Drawing.Point(240, 240);
            this.groupBox6.Name = "groupBox6";
            this.groupBox6.Size = new System.Drawing.Size(340, 68);
            this.groupBox6.TabIndex = 5;
            this.groupBox6.TabStop = false;
            this.groupBox6.Text = "Weapon Characteristics";
            // 
            // textRangeMax
            // 
            this.textRangeMax.Location = new System.Drawing.Point(131, 41);
            this.textRangeMax.Name = "textRangeMax";
            this.textRangeMax.Size = new System.Drawing.Size(36, 20);
            this.textRangeMax.TabIndex = 18;
            this.textRangeMax.TabStop = false;
            // 
            // label16
            // 
            this.label16.AutoSize = true;
            this.label16.Location = new System.Drawing.Point(134, 27);
            this.label16.Name = "label16";
            this.label16.Size = new System.Drawing.Size(27, 13);
            this.label16.TabIndex = 17;
            this.label16.Text = "Max";
            // 
            // label15
            // 
            this.label15.AutoSize = true;
            this.label15.Location = new System.Drawing.Point(94, 15);
            this.label15.Name = "label15";
            this.label15.Size = new System.Drawing.Size(66, 13);
            this.label15.TabIndex = 16;
            this.label15.Text = "Range (feet)";
            // 
            // textYear
            // 
            this.textYear.Location = new System.Drawing.Point(269, 41);
            this.textYear.Name = "textYear";
            this.textYear.Size = new System.Drawing.Size(61, 20);
            this.textYear.TabIndex = 3;
            // 
            // label14
            // 
            this.label14.AutoSize = true;
            this.label14.Location = new System.Drawing.Point(268, 25);
            this.label14.Name = "label14";
            this.label14.Size = new System.Drawing.Size(29, 13);
            this.label14.TabIndex = 6;
            this.label14.Text = "Year";
            // 
            // textWeight
            // 
            this.textWeight.Location = new System.Drawing.Point(189, 41);
            this.textWeight.Name = "textWeight";
            this.textWeight.Size = new System.Drawing.Size(64, 20);
            this.textWeight.TabIndex = 2;
            // 
            // textRange
            // 
            this.textRange.Location = new System.Drawing.Point(88, 41);
            this.textRange.Name = "textRange";
            this.textRange.Size = new System.Drawing.Size(36, 20);
            this.textRange.TabIndex = 1;
            // 
            // numRecoil
            // 
            this.numRecoil.Location = new System.Drawing.Point(15, 42);
            this.numRecoil.Name = "numRecoil";
            this.numRecoil.Size = new System.Drawing.Size(53, 20);
            this.numRecoil.TabIndex = 0;
            // 
            // label13
            // 
            this.label13.AutoSize = true;
            this.label13.Location = new System.Drawing.Point(188, 25);
            this.label13.Name = "label13";
            this.label13.Size = new System.Drawing.Size(41, 13);
            this.label13.TabIndex = 2;
            this.label13.Text = "Weight";
            // 
            // label12
            // 
            this.label12.AutoSize = true;
            this.label12.Location = new System.Drawing.Point(93, 27);
            this.label12.Name = "label12";
            this.label12.Size = new System.Drawing.Size(22, 13);
            this.label12.TabIndex = 1;
            this.label12.Text = "Inc";
            // 
            // label11
            // 
            this.label11.AutoSize = true;
            this.label11.Location = new System.Drawing.Point(15, 25);
            this.label11.Name = "label11";
            this.label11.Size = new System.Drawing.Size(37, 13);
            this.label11.TabIndex = 0;
            this.label11.Text = "Recoil";
            // 
            // picWeapon
            // 
            this.picWeapon.Location = new System.Drawing.Point(8, 19);
            this.picWeapon.Name = "picWeapon";
            this.picWeapon.Size = new System.Drawing.Size(150, 150);
            this.picWeapon.TabIndex = 15;
            this.picWeapon.TabStop = false;
            // 
            // groupBox7
            // 
            this.groupBox7.Controls.Add(this.textWpnSize);
            this.groupBox7.Controls.Add(this.btnWpnSize);
            this.groupBox7.Location = new System.Drawing.Point(240, 314);
            this.groupBox7.Name = "groupBox7";
            this.groupBox7.Size = new System.Drawing.Size(170, 52);
            this.groupBox7.TabIndex = 6;
            this.groupBox7.TabStop = false;
            this.groupBox7.Text = "Weapon Size";
            // 
            // textWpnSize
            // 
            this.textWpnSize.Location = new System.Drawing.Point(15, 22);
            this.textWpnSize.Name = "textWpnSize";
            this.textWpnSize.Size = new System.Drawing.Size(53, 20);
            this.textWpnSize.TabIndex = 0;
            // 
            // btnWpnSize
            // 
            this.btnWpnSize.Location = new System.Drawing.Point(85, 19);
            this.btnWpnSize.Name = "btnWpnSize";
            this.btnWpnSize.Size = new System.Drawing.Size(75, 23);
            this.btnWpnSize.TabIndex = 0;
            this.btnWpnSize.TabStop = false;
            this.btnWpnSize.Text = "Size Table";
            this.btnWpnSize.UseVisualStyleBackColor = true;
            this.btnWpnSize.Click += new System.EventHandler(this.btnWpnSize_Click);
            // 
            // groupBox8
            // 
            this.groupBox8.Controls.Add(this.textWpnQual);
            this.groupBox8.Controls.Add(this.btnWpnQual);
            this.groupBox8.Location = new System.Drawing.Point(240, 372);
            this.groupBox8.Name = "groupBox8";
            this.groupBox8.Size = new System.Drawing.Size(170, 111);
            this.groupBox8.TabIndex = 7;
            this.groupBox8.TabStop = false;
            this.groupBox8.Text = "Weapon Qualities";
            // 
            // textWpnQual
            // 
            this.textWpnQual.Location = new System.Drawing.Point(9, 22);
            this.textWpnQual.Multiline = true;
            this.textWpnQual.Name = "textWpnQual";
            this.textWpnQual.Size = new System.Drawing.Size(151, 50);
            this.textWpnQual.TabIndex = 0;
            // 
            // btnWpnQual
            // 
            this.btnWpnQual.Location = new System.Drawing.Point(9, 78);
            this.btnWpnQual.Name = "btnWpnQual";
            this.btnWpnQual.Size = new System.Drawing.Size(151, 23);
            this.btnWpnQual.TabIndex = 0;
            this.btnWpnQual.TabStop = false;
            this.btnWpnQual.Text = "Weapon Qualities Table";
            this.btnWpnQual.UseVisualStyleBackColor = true;
            this.btnWpnQual.Click += new System.EventHandler(this.btnWpnQual_Click);
            // 
            // groupBox9
            // 
            this.groupBox9.Controls.Add(this.btnNewImage);
            this.groupBox9.Controls.Add(this.picWeapon);
            this.groupBox9.Location = new System.Drawing.Point(416, 314);
            this.groupBox9.Name = "groupBox9";
            this.groupBox9.Size = new System.Drawing.Size(164, 215);
            this.groupBox9.TabIndex = 19;
            this.groupBox9.TabStop = false;
            this.groupBox9.Text = "Weapon Image";
            // 
            // btnNewImage
            // 
            this.btnNewImage.Location = new System.Drawing.Point(58, 186);
            this.btnNewImage.Name = "btnNewImage";
            this.btnNewImage.Size = new System.Drawing.Size(100, 23);
            this.btnNewImage.TabIndex = 16;
            this.btnNewImage.Text = "Change Image...";
            this.btnNewImage.UseVisualStyleBackColor = true;
            this.btnNewImage.Click += new System.EventHandler(this.btnNewImage_Click);
            // 
            // btnDelete
            // 
            this.btnDelete.Location = new System.Drawing.Point(226, 506);
            this.btnDelete.Name = "btnDelete";
            this.btnDelete.Size = new System.Drawing.Size(66, 23);
            this.btnDelete.TabIndex = 101;
            this.btnDelete.Text = "Delete";
            this.btnDelete.UseVisualStyleBackColor = true;
            this.btnDelete.Click += new System.EventHandler(this.btnDelete_Click);
            // 
            // treeWpns
            // 
            this.treeWpns.Location = new System.Drawing.Point(12, 29);
            this.treeWpns.Name = "treeWpns";
            treeNode44.Name = "bmelee";
            treeNode44.Text = "Blunt Melee";
            treeNode44.ToolTipText = "Hand-to-hand combat weapons";
            treeNode45.Name = "ebmelee";
            treeNode45.Text = "Exotic Blunt Melee";
            treeNode45.ToolTipText = "These are hand-to-hand combat weapons";
            treeNode46.Name = "emelee";
            treeNode46.Text = "Edged Melee";
            treeNode46.ToolTipText = "Hand-to-hand combat weapons";
            treeNode47.Name = "eedged";
            treeNode47.Text = "Exotic Edged";
            treeNode48.Name = "hurled";
            treeNode48.Text = "Hurled (Thrown)";
            treeNode48.ToolTipText = "These weapons are thrown";
            treeNode49.Name = "ehurled";
            treeNode49.Text = "Exotic Hurled";
            treeNode50.Name = "svcpistol";
            treeNode50.Text = "Service Pistols";
            treeNode51.Name = "bkuppistol";
            treeNode51.Text = "Backup Pistols";
            treeNode52.Name = "hldpistol";
            treeNode52.Text = "Holdout Pistols";
            treeNode53.Name = "autohandgun";
            treeNode53.Text = "Semi-automatic Pistols";
            treeNode54.Name = "huntrevolver";
            treeNode54.Text = "Hunting Revolvers";
            treeNode55.Name = "svcrevolver";
            treeNode55.Text = "Service Revolvers";
            treeNode56.Name = "bkuprevolver";
            treeNode56.Text = "Backup Revolvers";
            treeNode57.Name = "revolvers";
            treeNode57.Text = "Revolvers";
            treeNode58.Name = "handguns";
            treeNode58.Text = "Handguns";
            treeNode59.Name = "lsubmachinegun";
            treeNode59.Text = "Light Submachine Guns";
            treeNode60.Name = "hsubmachinegun";
            treeNode60.Text = "Heavy Submachine Guns";
            treeNode61.Name = "submachinegun";
            treeNode61.Text = "Submachine Guns";
            treeNode62.Name = "brifle";
            treeNode62.Text = "Bolt-action";
            treeNode63.Name = "sarifle";
            treeNode63.Text = "Semi-automatic";
            treeNode64.Name = "arifle";
            treeNode64.Text = "Assault Rifles";
            treeNode65.Name = "sawmachinegun";
            treeNode65.Text = "Squad Automatic Weapons";
            treeNode66.Name = "rifle";
            treeNode66.Text = "Rifles";
            treeNode67.Name = "bashotgun";
            treeNode67.Text = "Break-action";
            treeNode68.Name = "pshotgun";
            treeNode68.Text = "Pump-action";
            treeNode69.Name = "sashotgun";
            treeNode69.Text = "Semi-automatic";
            treeNode70.Name = "ashotgun";
            treeNode70.Text = "Full-auto";
            treeNode71.Name = "shotgun";
            treeNode71.Text = "Shotguns";
            treeNode72.Name = "gmachinegun";
            treeNode72.Text = "General Purpose Machine Guns";
            treeNode73.Name = "hmachinegun";
            treeNode73.Text = "Heavy Machine Guns";
            treeNode74.Name = "flamethrower";
            treeNode74.Text = "Flamethrowers";
            treeNode75.Name = "rktlauncher";
            treeNode75.Text = "Rocket Launchers";
            treeNode76.Name = "tactical";
            treeNode76.Text = "Tactical";
            treeNode77.Name = "autogrenade";
            treeNode77.Text = "Automatic Grenade Launchers";
            treeNode78.Name = "sagrenade";
            treeNode78.Text = "Stand-alone Grenade Launchers";
            treeNode79.Name = "ugrenade";
            treeNode79.Text = "Underbarrel Grenade Launchers";
            treeNode80.Name = "mortar";
            treeNode80.Text = "Mortars";
            treeNode81.Name = "indirect";
            treeNode81.Text = "Indirect Weapons";
            treeNode82.Name = "missile";
            treeNode82.Text = "Missile Launchers";
            treeNode83.Name = "guided";
            treeNode83.Text = "Guided";
            treeNode84.Name = "explosives";
            treeNode84.Text = "Explosives";
            treeNode85.Name = "vehicle";
            treeNode85.Text = "Vehicle Weapons";
            treeNode86.Name = "root";
            treeNode86.Text = "Armoury";
            this.treeWpns.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
            treeNode86});
            this.treeWpns.ShowNodeToolTips = true;
            this.treeWpns.Size = new System.Drawing.Size(211, 403);
            this.treeWpns.TabIndex = 0;
            // 
            // WeaponInventoryForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(591, 541);
            this.Controls.Add(this.btnDelete);
            this.Controls.Add(this.groupBox8);
            this.Controls.Add(this.groupBox7);
            this.Controls.Add(this.groupBox6);
            this.Controls.Add(this.groupBox5);
            this.Controls.Add(this.groupBox4);
            this.Controls.Add(this.groupBox3);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.rtTitle);
            this.Controls.Add(this.groupBox1);
            this.Controls.Add(this.btnUpdate);
            this.Controls.Add(this.btnAddWpn);
            this.Controls.Add(this.btnViewTable);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.treeWpns);
            this.Controls.Add(this.groupBox9);
            this.Name = "WeaponInventoryForm";
            this.Text = "Weapon Inventory";
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.groupBox2.ResumeLayout(false);
            this.groupBox2.PerformLayout();
            this.groupBox3.ResumeLayout(false);
            this.groupBox3.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numAddOns)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numGearCaliber)).EndInit();
            this.groupBox4.ResumeLayout(false);
            this.groupBox4.PerformLayout();
            this.groupBox5.ResumeLayout(false);
            this.groupBox5.PerformLayout();
            this.groupBox6.ResumeLayout(false);
            this.groupBox6.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numRecoil)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.picWeapon)).EndInit();
            this.groupBox7.ResumeLayout(false);
            this.groupBox7.PerformLayout();
            this.groupBox8.ResumeLayout(false);
            this.groupBox8.PerformLayout();
            this.groupBox9.ResumeLayout(false);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        //private System.Windows.Forms.TreeView treeWpns;
        private WeaponTree treeWpns;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Button btnViewTable;
        private System.Windows.Forms.Button btnAddWpn;
        private System.Windows.Forms.Button btnUpdate;
        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.RadioButton radioOnlySelAvail;
        private System.Windows.Forms.RadioButton radioAllAvail;
        private System.Windows.Forms.RichTextBox rtTitle;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.TextBox textCaliber;
        private System.Windows.Forms.GroupBox groupBox2;
        private System.Windows.Forms.TextBox textDamage;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.TextBox textAmmo;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Label labelRoundsType;
        private System.Windows.Forms.Label labelNumMags;
        private System.Windows.Forms.GroupBox groupBox3;
        private System.Windows.Forms.NumericUpDown numAddOns;
        private System.Windows.Forms.NumericUpDown numGearCaliber;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.GroupBox groupBox4;
        private System.Windows.Forms.TextBox textComplexityDC;
        private System.Windows.Forms.Label label9;
        private System.Windows.Forms.TextBox textErrorRange;
        private System.Windows.Forms.Label label8;
        private System.Windows.Forms.GroupBox groupBox5;
        private System.Windows.Forms.CheckBox checkMilChanOnly;
        private System.Windows.Forms.TextBox textStreetVal;
        private System.Windows.Forms.Label label10;
        private System.Windows.Forms.GroupBox groupBox6;
        private System.Windows.Forms.NumericUpDown numRecoil;
        private System.Windows.Forms.Label label13;
        private System.Windows.Forms.Label label12;
        private System.Windows.Forms.Label label11;
        private System.Windows.Forms.PictureBox picWeapon;
        private System.Windows.Forms.TextBox textYear;
        private System.Windows.Forms.Label label14;
        private System.Windows.Forms.TextBox textWeight;
        private System.Windows.Forms.TextBox textRange;
        private System.Windows.Forms.TextBox textRangeMax;
        private System.Windows.Forms.Label label16;
        private System.Windows.Forms.Label label15;
        private System.Windows.Forms.GroupBox groupBox7;
        private System.Windows.Forms.TextBox textWpnSize;
        private System.Windows.Forms.Button btnWpnSize;
        private System.Windows.Forms.GroupBox groupBox8;
        private System.Windows.Forms.TextBox textWpnQual;
        private System.Windows.Forms.Button btnWpnQual;
        private System.Windows.Forms.GroupBox groupBox9;
        private System.Windows.Forms.Button btnNewImage;
        private System.Windows.Forms.Label label17;
        private System.Windows.Forms.ComboBox comboType;
        private System.Windows.Forms.TextBox textThreatRange;
        private System.Windows.Forms.Label label18;
        private System.Windows.Forms.Button btnDelete;
        private System.Windows.Forms.Label label19;
        private System.Windows.Forms.TextBox textComplexityMod;
        private System.Windows.Forms.Label label20;
    }
}